Some resources can be found on more than one type. For land resources the most frequent are Horses, Stone and Wheat, while for sea resources the most frequent are Fish and Crabs.Įach resource has a specific type of terrain or terrain feature that it is tied to, and it will not appear on any others. Each resource has a specific spawn probability. Some resources spawn only on land tiles, some spawn on sea tiles, and some of them can spawn both on land and sea tiles ( Oil and Amber). It is known that Antiquity Sites may appear underneath districts they won't, however, appear in a tile with any other resource.
![civ 6 world builder wont show land civ 6 world builder wont show land](https://static.wikia.nocookie.net/civilization/images/6/6f/Civ_vi_wonder_movies.jpg)
Antiquity Sites and Shipwrecks are also invisible in the beginning however, it is unclear if they are actually placed at map creation, or the game uses a system similar to Civilization V where significant playing events (a battle, the destruction of a Barbarian Outpost, etc.) later become Antiquity Sites. Most strategic resources are not visible in the beginning of the game, but they are nevertheless there. The only exception to this rule comes when the Heroes and Legends game mode is activated - Maui has the ability to create bonus and luxury resources when standing on a neutral tile, which means that the player controlling him can literally litter the area around his or her starting cities with resources! The player, however, has no control over what resource is created - it may be either bonus or luxury, but it will always be one that can appear on the tile on which Maui stands (for example, Copper will never appear on flat land). Accessing resources provides many benefits, including increased tile yields ( Production, Food, etc.), the ability to produce new military units, and extra Amenities for your civilization.Īll resources are placed at the very start of the game, when the map is first generated - unlike in Civilization: Beyond Earth, resources cannot be created by player actions. To gain access to strategic and luxury resources' special functions, a Builder must spend one charge to improve them with the appropriate tile improvement. Then, to make use of its tile yields, you have to assign a Citizen from a nearby city work it. To gain access to and make use of a resource, you will first need to expand your territory onto its tile.
![civ 6 world builder wont show land civ 6 world builder wont show land](https://i.ytimg.com/vi/n4g3n0O3aRQ/maxresdefault.jpg)